2RO045 - Volumetric Scanning
by Kristin Lucas
Introduction
Volumetric scanning is the process of digitally mapping physical objects and areas into x, y, z coordinates, forming a virtual point cloud geometry and a texture map that can be used for the purposes of digital archiving, analysis, asset creation for 3d software environments, and object reproduction through digital fabrication. The scanning process requires wired or wireless communication between scanning hardware and software.
Volumetric scanning technologies and methods have been developed for a variety of applications and use case priorities. Criteria are target type (object vs area), target size, geometry and texture resolution quality, portability of scanning technology, speed of capture, ease of use, and amount of post-capture artefact cleanup. Scanning technologies that produce both cloud point geometry and texture maps, include: infrared depth sensor scanning, photogrammetry, and laser scanning. They are available on the marketplace at wide-ranging price points, based on applications and use case priorities. A volumetric scanning report has been generated to outline the pros and cons of each approach and its investment costs.
Below is a breakdown of current volumetric scanning technology in three categories: Depth Sensor, Photogrammetry, and Laser.
Inexpensive: Depth Sensor scanning
Wireless Sensor
Advantage
Wireless with WiFi connection
Single person can scan
Hardware
iPad (compatible models)
A minimum 256GB+ storage is recommended
Software
Skanect Pro (Structure Sensor + Skanect Pro = $499)
App Store itSeez3D, runs on iPad
Wired Sensors
Advantage
Doesn’t require WiFi connection
Disadvantage
Requires a laptop and two people: one to hold laptop, one to hold sensor
It can get crowded with two people moving around an object so you need enough space
Depth scanners have short USB cables and do not function with standard USB extension cables. They require a specialized and expensive USB extension that can be ordered, but is not distributed in stores
Hardware
Depth Sensor + USB adaptor
Xbox Kinect (no longer being made)
Laptop (Mac/PC)
Software
Skanect Pro ($129, Mac/PC)
ReconstructMe Commercial (€179, PC)
Skanect Pro lets you export with or w/o color.
Notice half of the body is in shadow. Subject was not evenly lit. Color in scan became muted/muddy on poorly lit side of body.
Overall Lighting Conditions
Requires a good amount of even lighting or the color of your model will translate poorly
Avoid harsh shadow, reflection and movement
Harsh light confuses the infrared reading of depth sensors
Space Requirements
Scanning requires at least 4 ft of space all the way around an object so that you can move all the way around the object at the same distance
Good to have object separated out from clutter in background. If this is unavoidable, it is recommended to set up a scrim to separate the model from the background
Overall Advantage of 3d scanning with depth sensors
Speed of capture
Small to human-scale object range (larger scale is untested)
Some available apps can scan rooms (crude look)
Overall Disadvantage of 3d scanning with depth sensors
Low resolution
Must move slowly or the scanner loses track of the model and you need to start over
Can leave holes in model in difficult places to scan. There is an autofill feature in the software but it doesn’t always yield the results you are looking for.
Clean up work to remove unwanted artefacts especially if lighting conditions are not ideal
Tall objects may require a ladder
Moderate: Photogrammetry
Setup
Hardware: DSLR camera
24-50mm lens
Fixed focal length, do not change during shoot
Fixed aperture, do not change during shoot
Everything must be in focus
Software
Agisoft Photoscan ($3,499 Pro/$179 stand-alone, PC/Mac)
Capturing Reality (€4000+, PC)
Other
Ladder depending on size of object
Background
Setup black and white patterned markers in the background
Markers can be printed and placed at different heights around room such as on shelfs, sofa, tables, floor, etc
Alternately markers can be placed on stands or printed on scrims
Do not move the markers during the shoot, they are used for registration in post-processing
If background is too cluttered, set up scrims to reduce the visual noise, otherwise there may be a lot of post-processing cleanup work
Set scrims up far enough away from object that they do not interfere with photographing the object
Lighting Conditions
Good lighting or use tripod
Well-lit, even lighting
Avoid harsh shadows, reflection and movement
Photographic Tips
Generally 48+ photos are required depending on scale
40% overlap of photos as you move around
First round of images
Fill 70% of frame with the object in the first round of image
Second round of images
Ensures full coverage
Be sure sure to photograph undercuts and overhead angles or your model will process with holes in it
Third round (optional)
Record close up images in areas where you’d like to see more detail in your model
Overall Advantage
Texture recording is much better than with Depth Sensor scanning
small, medium and large scale scanning
Overall Disadvantage
Time-consuming
Clean up work
Expensive: Handheld Portable Scanners
Creaform Portable Scanners (contact company for price)
Creaform Scanners are designed to work with specific size objects
They used to have a package of two scanner models for different size objects
Artec Eva ($19,800, PC)
Artec Scanners are designed to work with specific size objects
Advantages
Speed
Mesh Accuracy
Color accuracy
Less clean up work
Freedom of movement while scanning
Communicates wirelessly to software
Expensive: Laser scanning
Advantages
Landscape
Room
Best accuracy
Hardware
Conclusion
Our collective experience with volumetric scanning gives us a competitive edge in the art archiving marketplace. Our first step will be learning to 3D model rooms and buildings efficiently, ideally with software assistance. We hope to see some drone-based room scanning options on the market soon.
The technology is still very new and experimental, but many companies are working on it. We don’t want to adapt a clumsy solution that will take lots of time and energy for a mediocre outcome. We also don’t want to spend $20,000 on an unfamiliar piece of equipment before we have steady income. We will keep a eye on the market, and stay ready to incorporate the right invention.